summary
Myth of Empires settings are important for administrators to customize the gameplay to their vision.
These settings include various parameters such as "resource availability, difficulty, and creation time.
By customizing server settings, administrators can create a unique and immersive environment and shape the overall player experience of this vast multiplayer war sandbox game.
How to edit server settings on a Myth of Empires server
1. log in to the https://gsv.bestnetllc.co.jp/ゲーム panel.
Stop the server .
3. 3rd from the top right [Startup]tab.
In the EXTRA FLAGS field, enter the required server settings, separated by spaces.
basic setting | |
setting (of a computer or file, etc.) | Description. |
-PrivateServerPassword= |
Add password |
-Description="" |
Add a description of the server |
-NoticeSelfEnable= |
To enable/disable the welcome text, use the /true false |
-NoticeSelfEnterServer="" |
Enter text for the welcome announcement |
-MapDifficultyRate= |
The difficulty of the game starts from -,1 100 |
Advanced Settings | |
setting (of a computer or file, etc.) | Description. |
-bCanChat= |
Enable/disable text chattrue /false |
-bCanVoiceChat= |
Enable/disable voice chattrue /false |
-NoticeAllEnable= |
Enable/disable player connection messagestrue /false |
-NoticeEnterServer="" |
Enter your participation message |
-NoticeLeaveServer="" |
Enter your exit message |
-SaveGameIntervalMinute= |
Enter the server save interval in minutes |
-bUseDurable= |
Enable/disable item durabilitytrue be sensed (of a smell, noise, etc.)false |
-bRiderUseShooterMovingCheck= |
Enable/disable large sights during the ridetrue /false |
-NpcSpawnMultiplier= |
NPC SPAWN MULTIPLIER1.0 5.0 |
-InitCapitalCopper= |
Starting copper coins for new characters are in. |
-bDeadCorpseCreateBag= |
Enable/disable player bag on deathtrue be sensed (of a smell, noise, etc.)false |
-bOpenWillDead= |
true Enable/disable wounded status in /.false |
-bAllCanRescue= |
Everyone/friends can save the injured player.true /false |
-bCanDropItem= |
Enable/disable the ability for players to drop itemstrue /false |
-bShowFleshPhysicialMaterialEffect= |
Enable/disable the effect of blood on injuriestrue /false |
-AITurretTraceProjectileRatio= |
When you enter the turret, you have a better chance of hitting the enemy.0.0 1.0 |
-MaxActiveCharacterCountConfig= |
RESTRICTIONS ON PLAYERS, NPCS, VEHICLES, AND ANIMALS (IF NO RESTRICTIONS)0 |
-MaxActiveStructureCountConfig= |
Building Restrictions (if no restrictions)0 |
-NormalReduceDurableMultiplier= |
Item's durability reduction factor0.0 1000.0 |
-SleepPlayerCharacterDestroyDays= |
Offline player death limit days countdown |
-bEnableServerLevel= |
true Use / to enable/disable the server-level systemfalse |
-ServerLevelAddMul= |
Server Level Upgrade Multiplier0.0 10.0 |
-FoodBuffValueMulti= |
Multiple of meal satiety0.0 -1000.0 |
-MedicineBuffValueMulti= |
Drug Recovery Multiplier0.0 -1000.0 |
-ItemCDMulti= |
Food/medical cooldown0.0 -1000.0 |
-FoodMedicineWineBuffTimeMulti= |
Buff multiplier for food/medicine/alcohol0.0 -1000.0 |
-ButterflyDropMul= |
Sweep net capture ratio0.0 -1000.0 |
-UnLockSkillPriceMul= |
Skill Breakthrough Copper Cost Multiplier0.0 -1000.0 |
-FubenCoolDownMultiplier= |
Treasure Map Cooldown Multiplier0.0 -1000.0 |
-KillNpcConflictValueMul= |
NPC HOSTILITY MULTIPLIER0.0 -1000.0 |
5. Server.Startup.