Server hosting

RUST

No port configuration needed – your server appears in the server list immediately after signup.
Choose between Oxide / Carbon directly from the game panel. Your world data remains intact even after reinstalling.

Slot count is a guideline for recommended concurrent connections. Actual performance varies depending on world size, amount of structures, and other factors.
This is not a guaranteed value, so please note this in advance.

HIGHLIGHTS

We handle the hassle of running a RUST server.

Port assignment, MOD framework setup, and world preservation—everything is managed directly through the game panel.

🔌 Listed without manual port configuration

Game and server list ports are automatically assigned when you sign up. No configuration required on your end. Once you launch, your server appears automatically on Steam’s server list.

🧩 Switch Oxide / Carbon via panel

Simply select your Modding Framework on the “Startup” screen in the game panel and restart. No need to manually edit files.

🏠 World protection system

Automatic saving occurs every minute, and your world is saved before shutdown or restart. Even after a reinstall due to issues, your buildings and progress remain intact.

PRICING

Pricing Plans

Simple monthly-only pricing. You can scale up or down between the three plans while keeping your data intact.

Small

Configuration for small groups

  • 40 players concurrent connections (estimated)
  • 8 GB Memory
  • 30 GB NVMe SSD
  • vCPU 4 cores
  • Backup 3 generations
$8.58/month
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Medium

For standard player counts and wipe cycles

  • 70 players concurrent connections (estimated)
  • 12 GB Memory
  • 30 GB NVMe SSD
  • vCPU 5 cores
  • Backup 3 generations
$18.09/month
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Large

For large player servers and long-term operation

  • 125 players concurrent connections (estimated)
  • 18 GB Memory
  • 50 GB NVMe SSD
  • vCPU 6 cores
  • Backup 3 generations
$26.67/month
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TRANSPARENCY

Ending confusing pricing structures.

Confusing pricing practices are widespread in the game server hosting industry.
We do not accept this.

Practices commonly seen in the industry

Confusing pricing

  • ✗
    Cheap first month, then skyrocketing prices Discounts like “50% off the first month” make the monthly rate appear low, but prices jump several times higher from the second month onward.
  • ✗
    Forced long-term upfront payment While advertising “¥◯◯◯ per month,” that price only applies when paying 12 months upfront—monthly payments cost significantly more.
  • ✗
    Discounted pricing displayed for first year only Large displays of “First-year limited price” or “Campaign price” obscure the regular prices from year 2 onward and auto-renewal price changes.
  • ✗
    Cancellation fees and minimum terms When discounts apply, early cancellation incurs penalties. Once your gaming needs change, it’s difficult to leave.
  • ✗
    Auto-renewal trap Auto-renewal happens at the initial discount price, but you suddenly find yourself charged the regular price (sometimes 2–3 times higher) without realizing it.
Our commitment

Clear and transparent pricing

  • ✓
    Displayed price = Price you pay The monthly rate listed on the page applies consistently and continuously. No hidden price increases.
  • ✓
    Month-to-month billing with no lock-in Pricing is simple: monthly only. No annual contracts or long-term commitments.
  • ✓
    Clear total price display There is nothing charged on top of the amount shown here.
  • ✓
    No cancellation fees or minimum terms When your gaming needs change, cancel anytime. We never charge penalties.
  • ✓
    Pro-rata billing for upgrades and downgrades Plan changes are settled by difference only. No need to “just pick the bigger plan” to be safe.

PAYMENT

We do not store card numbers with us.

Payments are processed by PayPal, Square, and Stripe.

We do not store all digits of card numbers

For credit card payments, the card number itself is stored by a payment processor (Stripe) that complies with PCI DSS. We only retain the card brand, last 4 digits, expiration date for card identification, and an encrypted token used for recurring billing.

Security codes are not stored

Regardless of the payment method, we do not store the card’s security code (CVV/CVC).

3D Secure (cardholder authentication) supported

Stripe credit card payments support 3D Secure, a cardholder authentication service provided by card companies. You can use VISA, Mastercard, JCB, and American Express.

You can confirm the handling for each payment method below.

Stripe Credit Card Payment (Auto-renewal available · 3D Secure supported)
The card number itself is safely stored by a payment processor (Stripe) that complies with PCI DSS. We do not store all digits of the card number on our servers; we only retain the card brand, last 4 digits, expiration date for card identification, and an encrypted payment token used for recurring billing. Subsequent invoices are processed using this token.
PayPal Payment (Auto-renewal available)
With PayPal auto-renewal, card information is not stored on our servers or with payment processors. We only retain the recurring payment agreement ID issued by PayPal and billing information such as the next billing date and amount. The source of payment funds (PayPal balance, registered bank account, registered card, etc.) is managed entirely within your PayPal account.
Square Payment (One-time payment)
Payments via Square are one-time only. Auto-renewal is not supported, and we do not store any information (card, token, etc.) used for future charges. If you wish to continue using the service, you will need to complete the process again at each renewal.
Cancellation and Payment Method Removal – Available Anytime
You can delete or change your registered payment method anytime from the client portal (PayPal auto-payment can be disabled from the “Pre-approved Payments” settings in your PayPal account). If you wish to stop service renewal, please submit a cancellation request (“at the end of the billing period”) from the client portal. There are no cancellation fees or minimum usage periods.

We will issue an invoice approximately one week before the payment due date and send it to your registered email address. For more details, see Payment Methods for Service Charges →

INFRASTRUCTURE

Unglamorous preparation to keep things running.

Our servers are installed in data centers in Japan equipped with the following infrastructure.

Data pathway Players Line A Line B Network redundancy (dual paths) Game Server Configuration with backup units Storage Distributed across multiple NVMe SSDs (Ceph) Power pathway Commercial Power Normal operation UPS (Uninterruptible Power Supply) N+1: One unit more than required Backup Generator During extended outages Power to serversIf one point fails, an alternate path or backup equipment takes over.
Server Redundancy

Equipment is operated with backup units included. We prepare so that the failure of a single unit does not directly result in service interruption.

Storage Redundancy (Ceph)

Data is held distributed across multiple NVMe SSDs. Even if one unit fails, data is not lost.

Network Redundancy

Multiple paths to the Internet are secured. Communication can be maintained even if one path experiences an outage.

UPS (Uninterruptible Power Supply) N+1 Configuration

We provide one more unit than necessary so power does not cut out during outages. Even if one device fails, power supply continues.

Backup Generator

In preparation for extended power outages, we have installed a generator. It takes over while the UPS maintains power.

We prepare from the infrastructure side with the highest priority: game servers that don’t stop.

FEATURES

Service Features

The following features are available as standard with all plans.

🔌

Server List Appearance Without Port Configuration

We automatically assign two ports—one for gameplay and one for the server list. Your server will appear on Steam’s server list immediately after signup. About RUST Ports →

🧩

Oxide / Carbon Management via Panel

Simply select from the startup screen and restart. You can add plugins via the file manager or SFTP.

🏠

Your World Persists Even After Reinstallation

Buildings and progress remain intact even when you reinstall the server for troubleshooting. Reinstallation and Wipe →

🧹

Wipe from the Panel

Toggle the switch on and reinstall to start fresh with a new map. Blueprints are preserved.

⬆️

Latest Version on Restart

Your server automatically updates every time it starts. Simply restart when updates are released.

⏱️

Auto-Save Every Minute

Data is saved before stopping or restarting.

🗺️

Map and Server List Configuration via Panel

Configure map size and seed, server name, description, and image displayed in the server list all from the panel.

⚙️

Auto-Adjusted to Your Plan’s CPU

On each startup, the number of game parallel threads automatically adjusts based on your allocated CPU capacity.

🚀

One-Click Server Optimization

During peak times, you’ll see a notification to “make your server more comfortable,” and you can move to a roomier server with one click. World data and settings transfer seamlessly with no additional charges (patent pending: Application No. 2026-119790). Learn more →

🔐

Admin Interface Closed to External Access

RCON is not published externally, so you cannot connect to it from an external RCON tool. Admin commands can be executed from the console in the game panel.

⚙️

Automatic Setup

Your server is automatically built once payment is processed. Connection details appear in your game panel.

🛡️

DDoS Protection

DDoS mitigation via network equipment is included as standard.

💾

3-Generation Backups

We maintain up to 3 backup generations, which can be restored from the game panel. Backup and restore steps →

📁

File Browser / SFTP

Manage server files using the file manager in the game panel or via SFTP. File management steps →
How to connect over FTP →

📅

Scheduling

Automate regular restarts and backups at specified times. Setup instructions →

👥

Multi-User Management / Two-Factor Authentication

Add sub-users for multi-person management. Two-factor authentication is available for logins. Access sharing steps →
How to enable 2FA →

↕️

Plan Changes with Data Intact

Upgrade or downgrade between our three plans. You only pay the difference. How-to →

💬

Japanese Support and 5-Language Support

We accept inquiries in Japanese. The game panel and documentation are available in 5 languages.
Switch to: Japanese / Chinese / Korean

📡

Monitoring for stutter

We continuously monitor how each server behaves and detect early signs of rubber-banding (stutter). What we find feeds back into how we size and design resources, so play stays smooth.

GUIDES

Getting started with our documentation.

We provide step-by-step instructions in 5 languages, from initial launch to port verification and wiping procedures.

🚀

Initial Setup

The workflow from application to connection, and estimated time required for initial launch. RUST – Initial Setup →

🔌

Ports and Server List

The two ports automatically assigned and how to fix it when the server doesn’t appear in the list. About RUST Ports →

🧹

Reinstall and Wipe

Reinstallation while preserving your world and wipe procedures. Start, Stop, Restart →

🧩

Game Mode and Modding Framework

How to change game mode and choose between Oxide / Carbon. How to Change Game Mode →

🎛️

Using the game panel

The console, file operations, schedules and the rest of the common tasks. Logging into the game panel →

FAQ

Frequently Asked Questions

How long after signing up can I start playing?
Once payment is complete, the server will be built automatically. The initial startup takes about 10 minutes to create the map.Connect after the startup completion message appears in the game panel console. Subsequent startups will be faster since they load the saved world.
Do I need to configure ports?
No, you don’t. Two ports are automatically assigned—one for the game and one for the server list. About RUST ports →
My server isn’t showing up in the server list
It may take some time for the server to appear in the list after startup completes. If the network tab shows only one port, you can fix this yourself. How to fix it →
Can I use Oxide / Carbon?
Yes. Select it from Modding Framework on the startup screen and restart. After selecting oxide, switching to carbon or vanilla requires a server reinstall (your world will remain intact).You must add plugins yourself. We do not guarantee plugin compatibility.
Will my world be deleted if I reinstall?
A normal reinstall will not delete your world. Your world and buildings will remain intact.
Can I wipe the map?
Enable REGEN SERVER on the startup screen and then reinstall to get a fresh map. Turn it back off when finished.Blueprints will be preserved. Instructions →
What happens with monthly updates?
The server automatically updates to the latest version each time it starts. When an update is released, restart from the game panel.
Can I change the map size or seed?
You can change them on the startup screen. Changing them will create a new map.
How many players can each plan support?
As a guideline: Small 40 players / Medium 70 players / Large 125 players. Slot count is an estimate of recommended concurrent connections and may vary depending on world size and structures. These are not guaranteed limits.
Can I use RCON?
For security reasons, we do not accept RCON connections from outside the server.External RCON tools are not supported. You can execute admin commands from the console in the game panel.
How often are saves made?
Automatic saves occur every minute. Saves are also made before stopping or restarting. Separately, we maintain up to 3 generations of backups.
Can I change plans?
You can upgrade or downgrade between the three plans. Your data remains intact, and billing is adjusted for the difference only.
Are prices tax-inclusive?
The prices on this page do not include Japanese consumption tax. The amount actually charged is shown on the order screen before you confirm.
What payment methods are available?
Stripe credit card payments, PayPal, and Square are accepted. For details on handling, see “We do not store card numbers with us” on this page.
Can I cancel? Can I restore from a backup?
There are no minimum contract periods or cancellation fees. You can send a cancellation request from the client portal. We retain up to 3 generations of backups, which can be restored from the game panel.
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