RUST
No port configuration needed – your server appears in the server list immediately after signup.
Choose between Oxide / Carbon directly from the game panel. Your world data remains intact even after reinstalling.
This is not a guaranteed value, so please note this in advance.
HIGHLIGHTS
We handle the hassle of running a RUST server.
Port assignment, MOD framework setup, and world preservation—everything is managed directly through the game panel.
Game and server list ports are automatically assigned when you sign up. No configuration required on your end. Once you launch, your server appears automatically on Steam’s server list.
Simply select your Modding Framework on the “Startup” screen in the game panel and restart. No need to manually edit files.
Automatic saving occurs every minute, and your world is saved before shutdown or restart. Even after a reinstall due to issues, your buildings and progress remain intact.
PRICING
Pricing Plans
Simple monthly-only pricing. You can scale up or down between the three plans while keeping your data intact.
Small
Configuration for small groups
- 40 players concurrent connections (estimated)
- 8 GB Memory
- 30 GB NVMe SSD
- vCPU 4 cores
- Backup 3 generations
Medium
For standard player counts and wipe cycles
- 70 players concurrent connections (estimated)
- 12 GB Memory
- 30 GB NVMe SSD
- vCPU 5 cores
- Backup 3 generations
Large
For large player servers and long-term operation
- 125 players concurrent connections (estimated)
- 18 GB Memory
- 50 GB NVMe SSD
- vCPU 6 cores
- Backup 3 generations
TRANSPARENCY
Ending confusing pricing structures.
Confusing pricing practices are widespread in the game server hosting industry.
We do not accept this.
Confusing pricing
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✗Cheap first month, then skyrocketing prices Discounts like “50% off the first month” make the monthly rate appear low, but prices jump several times higher from the second month onward.
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✗Forced long-term upfront payment While advertising “¥◯◯◯ per month,” that price only applies when paying 12 months upfront—monthly payments cost significantly more.
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✗Discounted pricing displayed for first year only Large displays of “First-year limited price” or “Campaign price” obscure the regular prices from year 2 onward and auto-renewal price changes.
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✗Cancellation fees and minimum terms When discounts apply, early cancellation incurs penalties. Once your gaming needs change, it’s difficult to leave.
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✗Auto-renewal trap Auto-renewal happens at the initial discount price, but you suddenly find yourself charged the regular price (sometimes 2–3 times higher) without realizing it.
Clear and transparent pricing
- ✓Displayed price = Price you pay The monthly rate listed on the page applies consistently and continuously. No hidden price increases.
- ✓Month-to-month billing with no lock-in Pricing is simple: monthly only. No annual contracts or long-term commitments.
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✓Clear total price display There is nothing charged on top of the amount shown here.
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✓No cancellation fees or minimum terms When your gaming needs change, cancel anytime. We never charge penalties.
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✓Pro-rata billing for upgrades and downgrades Plan changes are settled by difference only. No need to “just pick the bigger plan” to be safe.
PAYMENT
We do not store card numbers with us.
Payments are processed by PayPal, Square, and Stripe.
For credit card payments, the card number itself is stored by a payment processor (Stripe) that complies with PCI DSS. We only retain the card brand, last 4 digits, expiration date for card identification, and an encrypted token used for recurring billing.
Regardless of the payment method, we do not store the card’s security code (CVV/CVC).
Stripe credit card payments support 3D Secure, a cardholder authentication service provided by card companies. You can use VISA, Mastercard, JCB, and American Express.
You can confirm the handling for each payment method below.
Stripe Credit Card Payment (Auto-renewal available · 3D Secure supported)
PayPal Payment (Auto-renewal available)
Square Payment (One-time payment)
Cancellation and Payment Method Removal – Available Anytime
We will issue an invoice approximately one week before the payment due date and send it to your registered email address. For more details, see Payment Methods for Service Charges →
INFRASTRUCTURE
Unglamorous preparation to keep things running.
Our servers are installed in data centers in Japan equipped with the following infrastructure.
Equipment is operated with backup units included. We prepare so that the failure of a single unit does not directly result in service interruption.
Data is held distributed across multiple NVMe SSDs. Even if one unit fails, data is not lost.
Multiple paths to the Internet are secured. Communication can be maintained even if one path experiences an outage.
We provide one more unit than necessary so power does not cut out during outages. Even if one device fails, power supply continues.
In preparation for extended power outages, we have installed a generator. It takes over while the UPS maintains power.
FEATURES
Service Features
The following features are available as standard with all plans.
Server List Appearance Without Port Configuration
We automatically assign two ports—one for gameplay and one for the server list. Your server will appear on Steam’s server list immediately after signup. About RUST Ports →
Oxide / Carbon Management via Panel
Simply select from the startup screen and restart. You can add plugins via the file manager or SFTP.
Your World Persists Even After Reinstallation
Buildings and progress remain intact even when you reinstall the server for troubleshooting. Reinstallation and Wipe →
Wipe from the Panel
Toggle the switch on and reinstall to start fresh with a new map. Blueprints are preserved.
Latest Version on Restart
Your server automatically updates every time it starts. Simply restart when updates are released.
Auto-Save Every Minute
Data is saved before stopping or restarting.
Map and Server List Configuration via Panel
Configure map size and seed, server name, description, and image displayed in the server list all from the panel.
Auto-Adjusted to Your Plan’s CPU
On each startup, the number of game parallel threads automatically adjusts based on your allocated CPU capacity.
One-Click Server Optimization
During peak times, you’ll see a notification to “make your server more comfortable,” and you can move to a roomier server with one click. World data and settings transfer seamlessly with no additional charges (patent pending: Application No. 2026-119790). Learn more →
Admin Interface Closed to External Access
RCON is not published externally, so you cannot connect to it from an external RCON tool. Admin commands can be executed from the console in the game panel.
Automatic Setup
Your server is automatically built once payment is processed. Connection details appear in your game panel.
DDoS Protection
DDoS mitigation via network equipment is included as standard.
3-Generation Backups
We maintain up to 3 backup generations, which can be restored from the game panel. Backup and restore steps →
File Browser / SFTP
Manage server files using the file manager in the game panel or via SFTP.
File management steps →
How to connect over FTP →
Multi-User Management / Two-Factor Authentication
Add sub-users for multi-person management. Two-factor authentication is available for logins.
Access sharing steps →
How to enable 2FA →
Plan Changes with Data Intact
Upgrade or downgrade between our three plans. You only pay the difference. How-to →
Japanese Support and 5-Language Support
We accept inquiries in Japanese. The game panel and documentation are available in 5 languages.
Switch to: Japanese / Chinese / Korean
Monitoring for stutter
We continuously monitor how each server behaves and detect early signs of rubber-banding (stutter). What we find feeds back into how we size and design resources, so play stays smooth.
GUIDES
Getting started with our documentation.
We provide step-by-step instructions in 5 languages, from initial launch to port verification and wiping procedures.
Initial Setup
The workflow from application to connection, and estimated time required for initial launch. RUST – Initial Setup →
Ports and Server List
The two ports automatically assigned and how to fix it when the server doesn’t appear in the list. About RUST Ports →
Reinstall and Wipe
Reinstallation while preserving your world and wipe procedures. Start, Stop, Restart →
Game Mode and Modding Framework
How to change game mode and choose between Oxide / Carbon. How to Change Game Mode →
Using the game panel
The console, file operations, schedules and the rest of the common tasks. Logging into the game panel →
FAQ