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Enshrouded 伺服器設定完全指南

REFERENCE GUIDE

Enshrouded 伺服器設定
完全指南

在一個頁面彙整了伺服器設定的全部 77 個項目。逐項說明預設值、限制、效果與建議值(其中 2 項不會顯示在 Startup 分頁)。

更新日期: 2026年10月 平台: BESTNET Self-Healing Enshrouded: 正式版 1.0(2026年10月16日 推出)之後

關於本頁

BESTNET-GSERVER 的 Enshrouded 伺服器可透過遊戲面板的 Variables(變數) 功能,在圖形介面上修改伺服器設定。本頁彙整了伺服器設定的全部 77 個項目,說明各自的效果、建議值與注意事項(其中 2 項不會顯示在 Startup 分頁,也無法修改)。

這些項目依用途分成 15 個類別,包含難度預設、權限群組、敵人行為、經驗值倍率等。可從目錄直接跳至需要的項目。

遊戲面板 - 伺服器詳細頁面全貌
遊戲面板 – 伺服器詳細頁面全貌

修改變數的方法(基本操作)

  1. 登入遊戲面板(https://gsv.bestnetllc.co.jp/)
  2. 點擊要修改的 Enshrouded 伺服器將其開啟
  3. 在左側欄選擇 Startup(或 Variables) 分頁
  4. 修改要調整的變數值,然後點擊頁面下方的 Save Settings
  5. 重啟伺服器後,新的設定就會生效
💡 提示: 修改設定後的重啟,可使用遊戲面板上方的 Restart 按鈕。重啟期間最多會有 30 秒左右無法連線。

⚠️ 修改之前請務必閱讀

  • 關於密碼的三條必守規則:
    1. 4 個權限群組(Admin/Friend/Guest/Visitor)的密碼必須各不相同(只要有兩個相同,伺服器就無法啟動)
    2. 密碼不能只由數字組成(例如 123456 無法使用)
    3. 不能使用空格、引號("、')、反斜線以及非 ASCII 字元(如中文)
  • 難度倍率類變數: 僅在預設為 Custom 時生效。若選擇了 Default/Relaxed/Hard/Survival,即使修改單項倍率也不會生效。
  • 將變數留空: 倍率類變數建議留空(不設定)。留空時會直接使用 Enshrouded 本身的預設值,遊戲更新改變基準時也會自動跟上。
  • 設定需重啟才會生效: 只按 Save Settings 不會生效。請務必重啟伺服器。

伺服器基本資訊

伺服器名稱、最大玩家人數等用來辨識伺服器的基本資訊。

Variables(變數)分頁 - 上半部
Variables(變數)分頁 – 上半部
變數名稱預設值限制說明
Server Name SRV_NAMEEnshrouded Server必填 / 字串 / 最小 1 / 最大 50

Display name shown in the server browser and in-game session list. 1-50 characters.

Max Players MAX_PLAYERS16必填 / 數值 / 最小 1 / 最大 16

Maximum simultaneous players, 1-16. Enshrouded hard-caps at 16.

聊天功能

語音聊天與文字聊天的開關,以及運作方式。

變數名稱預設值限制說明
Enable Voice Chat ENABLE_VOICE_CHAT0必填 / 布林值(0/1)

1 enables in-game voice chat, 0 disables. Added in Update 5 (Pact of the Flame).

Voice Chat Mode VOICE_CHAT_MODEProximity必填 / 字串 / 可選值: Proximity / Global

'Proximity' = hear nearby players only. 'Global' = hear all players regardless of distance.

Enable Text Chat ENABLE_TEXT_CHAT0必填 / 布林值(0/1)

1 enables in-game text chat, 0 disables.

權限群組: Admin(管理員)

給伺服器擁有者的權限群組。具備踢除/封鎖以及全部建造與編輯權限。

4 個權限群組 - 列表顯示
4 個權限群組 – 列表顯示
變數名稱預設值限制說明
Password SRV_PW_ADMIN申請時的初始值(以 ChangeMe… 開頭的值)選填 / 字串 / 最小 8 / 最大 64

Admin role password. Empty or the ChangeMe… default = a password made for this server is used, shown in the console under “Join passwords” on every start and saved in join_passwords.txt. Servers that do not show that console block (created before 2026-10-19) do not do this: set your own value here. To set your own: 8-64 chars, letters/digits/!@#%^*()_-+=[]{}:,.? only. All four group passwords must differ or the server refuses to start.

Reserved Slots RESERVED_ADMIN0必填 / 數值 / 最小 0 / 最大 16

Slots held open exclusively for Admin-tier players. 0-16.

Can Kick/Ban CAN_KICKBAN_ADMIN1必填 / 布林值(0/1)

1 = can kick and ban other players via the in-game Social tab.

Can Access Inventories CAN_INV_ADMIN1必填 / 布林值(0/1)

1 = can open chests and storage owned by other players.

Can Edit Base CAN_EDIT_BASE_ADMIN1必填 / 布林值(0/1)

1 = can build and demolish blocks within base claims.

Can Extend Base CAN_EXT_BASE_ADMIN1必填 / 布林值(0/1)

1 = can place new flame altars to expand claim radius.

Can Edit World CAN_EDIT_WORLD_ADMIN1必填 / 布林值(0/1)

1 = can mine, fell trees, and modify terrain outside base claims.

權限群組: Friend(好友)

給信任的好友。可以建造與編輯,但沒有踢除/封鎖的權限。

變數名稱預設值限制說明
Password SRV_PW_FRIEND申請時的初始值(以 ChangeMe… 開頭的值)選填 / 字串 / 最小 8 / 最大 64

Friend role password. Empty or the ChangeMe… default = made for this server automatically (console “Join passwords” / join_passwords.txt; if that console block does not appear, set your own). Must differ from Admin/Guest/Visitor.

Reserved Slots RESERVED_FRIEND1必填 / 數值 / 最小 0 / 最大 16

Slots held for Friend-tier players. 0-16.

Can Kick/Ban CAN_KICKBAN_FRIEND0必填 / 布林值(0/1)

1 = friends can kick/ban. Usually 0.

Can Access Inventories CAN_INV_FRIEND1必填 / 布林值(0/1)

1 = friends can open each other's storage.

Can Edit Base CAN_EDIT_BASE_FRIEND1必填 / 布林值(0/1)

1 = friends can build/demolish in base claims.

Can Extend Base CAN_EXT_BASE_FRIEND1必填 / 布林值(0/1)

1 = friends can place new flame altars.

Can Edit World CAN_EDIT_WORLD_FRIEND1必填 / 布林值(0/1)

1 = friends can mine/cut outside claims.

權限群組: Guest(來賓)

給臨時造訪的玩家。只能瀏覽,不給予編輯權限。

變數名稱預設值限制說明
Password SRV_PW_GUEST申請時的初始值(以 ChangeMe… 開頭的值)選填 / 字串 / 最小 8 / 最大 64

Guest role password. Empty or the ChangeMe… default = made for this server automatically (console “Join passwords” / join_passwords.txt; if that console block does not appear, set your own). Must differ from Admin/Friend/Visitor.

Reserved Slots RESERVED_GUEST3必填 / 數值 / 最小 0 / 最大 16

Slots held for Guest-tier players. Default 3.

Can Kick/Ban CAN_KICKBAN_GUEST0必填 / 布林值(0/1)

1 = guests can moderate. Usually 0.

Can Access Inventories CAN_INV_GUEST0必填 / 布林值(0/1)

1 = guests can open chests of others. Usually 0.

Can Edit Base CAN_EDIT_BASE_GUEST0必填 / 布林值(0/1)

1 = guests can build in claims.

Can Extend Base CAN_EXT_BASE_GUEST0必填 / 布林值(0/1)

1 = guests can place altars.

Can Edit World CAN_EDIT_WORLD_GUEST0必填 / 布林值(0/1)

1 = guests can mine/cut outside claims.

權限群組: Visitor(參觀者)

完全唯讀。給參觀者的最低權限群組。

變數名稱預設值限制說明
Password SRV_PW_VISITOR申請時的初始值(以 ChangeMe… 開頭的值)選填 / 字串 / 最小 8 / 最大 64

Visitor role password (most restrictive tier). Empty or the ChangeMe… default = made for this server automatically (console “Join passwords” / join_passwords.txt; if that console block does not appear, set your own). Must differ from Admin/Friend/Guest.

Reserved Slots RESERVED_VISITOR0必填 / 數值 / 最小 0 / 最大 16

Slots held for Visitor-tier players. Usually 0.

Can Kick/Ban CAN_KICKBAN_VISITOR0必填 / 布林值(0/1)

1 = visitors can moderate. Almost always 0.

Can Access Inventories CAN_INV_VISITOR0必填 / 布林值(0/1)

1 = visitors can open chests. Almost always 0.

Can Edit Base CAN_EDIT_BASE_VISITOR0必填 / 布林值(0/1)

1 = visitors can build in claims. Almost always 0.

Can Extend Base CAN_EXT_BASE_VISITOR0必填 / 布林值(0/1)

1 = visitors can place altars. Almost always 0.

Can Edit World CAN_EDIT_WORLD_VISITOR0必填 / 布林值(0/1)

1 = visitors can mine/cut. Almost always 0.

難度預設

可從 4 種預設(Default/Relaxed/Hard/Survival)中挑選,或使用 Custom 逐項調整。

[DIFFICULTY] Game Settings Preset - 選擇預設
[DIFFICULTY] Game Settings Preset – 選擇預設
變數名稱預設值限制說明
Game Settings Preset GAME_PRESETDefault必填 / 字串 / 可選值: Default / Relaxed / Hard / Survival / Custom

Default = the developer's baseline. Relaxed/Hard/Survival = presets. Custom = use the multipliers below. NOTE: setting any [GAME: *] value on the Startup tab (a multiplier, an on/off switch or a choice) switches the preset to Custom on boot, including values of 0 and 1. On servers ordered before 2026-10-19 that does not happen for 0, 1 or the on/off items, so select Custom here.

玩家設定

玩家生命值、魔力、耐力等身體能力的倍率。僅在預設為 Custom 時生效。

變數名稱預設值限制說明
Health Factor PLAYER_HEALTH_FACTOR(未設定)選填 / 數值 / 最小 0.25 / 最大 4

Player health multiplier. Range 0.25-4.0. 1.0 = vanilla. Applied only when preset is Custom.

Mana Factor PLAYER_MANA_FACTOR(未設定)選填 / 數值 / 最小 0.25 / 最大 4

Player mana multiplier. 0.25-4.0.

Stamina Factor PLAYER_STAMINA_FACTOR(未設定)選填 / 數值 / 最小 0.25 / 最大 4

Player stamina multiplier. 0.25-4.0.

Body Heat Factor PLAYER_BODY_HEAT_FACTOR(未設定)選填 / 數值 / 最小 0.5 / 最大 2

Cold resistance / body heat retention. 0.5-2.0.

Diving Time Factor PLAYER_DIVING_TIME_FACTOR(未設定)選填 / 數值 / 最小 0.25 / 最大 2

Underwater breath duration. 0.25-2.0.

生存設定

調整飢餓、耐久度、墓碑模式、天氣等生存要素。

變數名稱預設值限制說明
Enable Durability ENABLE_DURABILITY(未設定)選填 / 布林值(0/1)

1 = weapons/tools degrade with use. 0 = no degradation.

Enable Starving Debuff ENABLE_STARVING_DEBUFF(未設定)選填 / 布林值(0/1)

1 = hunger reduces stats below threshold. 0 = hunger purely cosmetic.

Food Buff Duration Factor FOOD_BUFF_DURATION_FACTOR(未設定)選填 / 數值 / 最小 0.5 / 最大 2

Multiplier on cooked-meal buff duration. 0.5-2.0.

Hunger to Starving (seconds) FROM_HUNGER_TO_STARVING_SEC(未設定)選填 / 數值 / 最小 300 / 最大 1200

Time from full hunger to starving onset in SECONDS (300-1200 = 5-20 min). Internally converted to nanoseconds.

Shroud Time Factor SHROUD_TIME_FACTOR(未設定)選填 / 數值 / 最小 0.5 / 最大 2

Multiplier on time you can survive inside the Shroud. 0.5-2.0.

Tombstone Mode TOMBSTONE_MODE(未設定)選填 / 字串 / 可選值: Everything / AddBackpackMaterials / NoTombstone

On death: Everything = drop full inventory. AddBackpackMaterials = also recover backpack mats. NoTombstone = lose nothing.

Enable Glider Turbulences ENABLE_GLIDER_TURBULENCES(未設定)選填 / 布林值(0/1)

1 = wind affects glider flight (default). 0 = stable gliding always.

Weather Frequency WEATHER_FREQUENCY(未設定)選填 / 字串 / 可選值: Disabled / Rare / Normal / Often

How often weather events occur: Disabled / Rare / Normal / Often.

Fishing Difficulty FISHING_DIFFICULTY(未設定)選填 / 字串 / 可選值: VeryEasy / Easy / Normal / Hard / VeryHard

Difficulty of the fishing minigame: VeryEasy / Easy / Normal / Hard / VeryHard.

Curse Modifier CURSE_MODIFIER(未設定)選填 / 字串 / 可選值: Easy / Normal / Hard

Strength of curse debuffs: Easy / Normal / Hard.

資源與採集設定

採礦傷害、作物生長速度、掉落數量、生產速度等的倍率。

變數名稱預設值限制說明
Mining Damage Factor MINING_DAMAGE_FACTOR(未設定)選填 / 數值 / 最小 0.5 / 最大 2

Mining tool damage per swing. 0.5-2.0.

Plant Growth Speed Factor PLANT_GROWTH_SPEED_FACTOR(未設定)選填 / 數值 / 最小 0.25 / 最大 2

Crop growth speed multiplier. 0.25-2.0.

Resource Drop Stack Factor RESOURCE_DROP_STACK_AMOUNT_FACTOR(未設定)選填 / 數值 / 最小 0.25 / 最大 2

Stack size dropped per resource node. 0.25-2.0.

Factory Production Speed Factor FACTORY_PRODUCTION_SPEED_FACTOR(未設定)選填 / 數值 / 最小 0.25 / 最大 2

Crafting station throughput. 0.25-2.0.

Perk Recycling Refund PERK_UPGRADE_RECYCLING_FACTOR(未設定)選填 / 數值 / 最小 0 / 最大 1

Fraction of perk cost refunded on recycle. 0.0-1.0.

Perk Cost Factor PERK_COST_FACTOR(未設定)選填 / 數值 / 最小 0.25 / 最大 2

Multiplier on perk point cost. 0.25-2.0.

經驗值設定

戰鬥、採礦、探索任務的經驗值倍率。

變數名稱預設值限制說明
Combat XP Factor XP_COMBAT_FACTOR(未設定)選填 / 數值 / 最小 0.25 / 最大 2

XP gain from combat. 0.25-2.0.

Mining XP Factor XP_MINING_FACTOR(未設定)選填 / 數值 / 最小 0 / 最大 2

XP gain from mining. 0-2.0. Setting 0 disables mining XP (the preset switches to Custom on boot; on servers ordered before 2026-10-19, set the preset to Custom yourself).

Exploration & Quests XP Factor XP_EXPLORATION_QUESTS_FACTOR(未設定)選填 / 數值 / 最小 0.25 / 最大 2

XP gain from quests and discovery. 0.25-2.0.

敵人設定

調整一般敵人與首領的生命值、傷害、偵測範圍、出現數量與威脅程度等。

變數名稱預設值限制說明
Random Spawner Density RANDOM_SPAWNER_AMOUNT(未設定)選填 / 字串 / 可選值: Few / Normal / Many / Extreme

How many random encounters spawn in the wild: Few / Normal / Many / Extreme.

Aggro Pool Size AGGRO_POOL_AMOUNT(未設定)選填 / 字串 / 可選值: Few / Normal / Many / Extreme

Maximum number of enemies that can chase a single player at once: Few / Normal / Many / Extreme.

Damage Factor (non-boss) ENEMY_DAMAGE_FACTOR(未設定)選填 / 數值 / 最小 0.25 / 最大 5

Non-boss enemy damage multiplier. 0.25-5.0.

Health Factor (non-boss) ENEMY_HEALTH_FACTOR(未設定)選填 / 數值 / 最小 0.25 / 最大 4

Non-boss enemy HP multiplier. 0.25-4.0.

Stamina Factor ENEMY_STAMINA_FACTOR(未設定)選填 / 數值 / 最小 0.5 / 最大 2

Enemy stamina multiplier. 0.5-2.0.

Perception Range Factor ENEMY_PERCEPTION_RANGE_FACTOR(未設定)選填 / 數值 / 最小 0.5 / 最大 2

Enemy detection radius multiplier. 0.5-2.0.

Boss Damage Factor BOSS_DAMAGE_FACTOR(未設定)選填 / 數值 / 最小 0.2 / 最大 5

Boss damage multiplier. 0.2-5.0.

Boss Health Factor BOSS_HEALTH_FACTOR(未設定)選填 / 數值 / 最小 0.2 / 最大 5

Boss HP multiplier. 0.2-5.0.

Threat Bonus THREAT_BONUS(未設定)選填 / 數值 / 最小 0.25 / 最大 4

Threat generation multiplier, affects how easily you draw aggro. 0.25-4.0.

Pacify All Enemies PACIFY_ALL_ENEMIES(未設定)選填 / 布林值(0/1)

1 = passive mode, enemies do not attack. 0 = normal.

世界設定

晝夜長度、馴服失敗時的處罰等整個世界的行為。

變數名稱預設值限制說明
Taming Startle Repercussion TAMING_STARTLE_REPERCUSSION(未設定)選填 / 字串 / 可選值: KeepProgress / LoseSomeProgress / LoseAllProgress

What happens to taming progress if you startle a creature: KeepProgress / LoseSomeProgress / LoseAllProgress.

Day Duration (seconds) DAY_TIME_DURATION_SEC(未設定)選填 / 數值 / 最小 120 / 最大 3600

Length of one in-game day in SECONDS (120-3600 = 2-60 min). Default 1800 (30 min). Internally converted to nanoseconds.

Night Duration (seconds) NIGHT_TIME_DURATION_SEC(未設定)選填 / 數值 / 最小 120 / 最大 3600

Length of one in-game night in SECONDS (120-3600). Default 720 (12 min).

Steam 設定(進階)

Steam 應用程式 ID、測試分支等。通常不需要修改。

變數名稱預設值限制說明
Steam App ID SRCDS_APPID2278520必填 / 字串 / 可選值: 2278520

Enshrouded dedicated server Steam AppID. This one is not shown on your Startup tab and cannot be changed.

Beta Branch SRCDS_BETAID(未設定)選填 / 字串 / 最大 64

Steam beta branch ID, e.g. 'experimental'. Leave empty for the default public branch.

Beta Password SRCDS_BETAPASS(未設定)選填 / 字串 / 最大 64

Password for the beta branch; only required for some closed betas. Usually leave empty.

系統設定(進階)

自動更新、檔案驗證等營運層面的控制。通常不需要修改。

變數名稱預設值限制說明
Auto Update on Boot AUTO_UPDATE1必填 / 布林值(0/1)

When 1, SteamCMD checks for updates on every boot. Leave on for production unless pinning a version.

Validate Files on Update VALIDATE0選填 / 布林值(0/1)

When 1, SteamCMD verifies all files against Steam manifests. Slower but catches corruption. Recommended after a crash or save issue.

Windows Install Mode WINDOWS_INSTALL1必填 / 布林值(0/1)

Forces the Windows binaries. This one is not shown on your Startup tab and cannot be changed.

🔧 疑難排解

伺服器無法啟動,或啟動後立刻停止

最常見的原因是 4 個權限群組中有兩個用了相同的密碼。請將 Admin/Friend/Guest/Visitor 的 Password 變數設成 4 個各不相同的值。此外,只由數字組成的密碼(例如 12345678)在遊戲面板輸入時就會被拒絕,不會傳到伺服器。

可在遊戲面板的 Console 分頁查看啟動記錄。出現 [Session] 'HostOnline' (up)! 即表示已正常啟動。

修改了難度倍率卻沒有生效

請確認 [DIFFICULTY] Game Settings Preset 是否被設成了 Custom 以外的值(Default/Relaxed/Hard/Survival)。單項倍率變數(GAME: PLAYER、GAME: ENEMY 等)僅在預設為 Custom 時生效。

重啟後,如果主控台顯示 [server] Game Settings 'Custom',表示單項設定已生效。若顯示 'Default' 等 Custom 以外的值,表示預設沒有設為 Custom。

修改了變數卻沒有生效

修改變數後必須重啟伺服器。請點擊遊戲面板上方的 Restart 按鈕。

修改變數後的重啟按鈕
修改變數後的重啟按鈕
想把設定恢復成最初的狀態

將單項變數留空時,會使用 Enshrouded 的預設值。若想全部還原,請將所有倍率類變數留空,並把 [DIFFICULTY] Game Settings Preset 設為 Default。2026年10月19日之前申請的伺服器,留空後仍可能保留之前的值,請用這個方法還原。

如何確認伺服器已正常啟動?

當遊戲面板的 Console 分頁出現 [Session] 'HostOnline' (up)! 這筆記錄時,表示伺服器已正常啟動,正在等待玩家連線。

正常啟動時的主控台記錄
正常啟動時的主控台記錄
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