- STEP1.Log in to the Game Panel.
- STEP2. Click the "Stop" button in the upper right corner of the item within "Dashboard".
- STEP3. Navigate to the [Startup] tab.
- STEP4. Navigate to the [Level] section and verify that [Procedural Map] is listed.
- STEP5. In [World Seed], set the world seed value.
- STEP6. In [World Size], select any value below 6,000.
- STEP7. Return to "Dashboard" and launch the server with the "Start" button.
STEP1.Log in to the Game Panel.
Account information is required to access the Game Panel. Use your login credentials to access the Game Panel and open the server management page.
STEP2. Click the “Stop” button in the upper right corner of the item within “Dashboard”.
You need to stop the Rust server that is currently running. This will allow map changes to be made smoothly. On the “Dashboard” page, click the “Stop” button and wait for the server to stop.

STEP3. Navigate to the [Startup] tab.
Once the server stops, you can navigate to the [Startup] tab. In this tab, you can change map settings.

STEP4. Navigate to the [Level] section and verify that [Procedural Map] is listed.
The “Level” section contains options for selecting the map type. Confirm that “Procedural Map” is selected. Since this is often selected by default, this step should proceed without issue unless you have changed the default settings.

STEP5. In [World Seed], set the world seed value.
Enter the “World Seed” required for map generation.
The “World Seed” is a numerical value that makes a map unique. If you restart the server using the same seed, the same terrain will be regenerated.
STEP6. In [World Size], select any value below 6,000.
Set the “World Size” which determines the size of the map.
The default procedural map is half of the maximum available size, so if you need a larger map, select any value below 6,000.

STEP7. Return to “Dashboard” and launch the server with the “Start” button.
Finally, return to the “Dashboard” page. Here, click the “Start” button to launch your Rust server with the new map settings applied.

This completes the map creation and modification for your Rust server.