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How to Edit Server Settings on a Myth of Empires Server

Overview

Myth of Empires settings are important for administrators to customize gameplay to match their vision.

These settings include various parameters such as “resource availability, difficulty, and creation time.”

By customizing server settings, administrators can create unique and immersive environments and shape the overall experience for players in this vast multiplayer war sandbox game.

How to Edit Server Settings on a Myth of Empires Server
1. Log in to https://gsv.bestnetllc.co.jp/ Game Panel.

2. Stop your server.

3. Go to the [Startup] tab, which is the third from the top right.

4. Enter the required server settings in the [EXTRA FLAGS] field, separated by spaces.

Basic Settings
SettingDescription
-PrivateServerPassword=Add a password
-Description=""Add a server description
-NoticeSelfEnable=Enable/disable welcome text with true/false
-NoticeSelfEnterServer=""Enter text in the welcome notice
-MapDifficultyRate=Game difficulty ranges from 1 to 100

Advanced Settings
SettingDescription
-bCanChat=Enable/disable text chat with true/false
-bCanVoiceChat=Enable/disable voice chat with true/false
-NoticeAllEnable=Enable/disable player connection messages with true/false
-NoticeEnterServer=""Enter a join message
-NoticeLeaveServer=""Enter a leave message
-SaveGameIntervalMinute=Enter the server save interval in minutes
-bUseDurable=Enable/disable item durability with true/false
-bRiderUseShooterMovingCheck=Enable/disable large reticle while mounted with true/false
-NpcSpawnMultiplier=NPC spawn multiplier – 1.0 to 5.0
-InitCapitalCopper=Starting copper coins for new characters
-bDeadCorpseCreateBag=Enable/disable player bag creation on death with true/false
-bOpenWillDead=Enable/disable wounded state with true/false
-bAllCanRescue=Enable/disable whether everyone or only friends can rescue wounded players with true/false
-bCanDropItem=Enable/disable player item drop functionality with true/false
-bShowFleshPhysicialMaterialEffect=Enable/disable blood effects when injured with true/false
-AITurretTraceProjectileRatio=Probability of hitting enemies when entering a turret – 0.0 to 1.0
-MaxActiveCharacterCountConfig=Limit for players, NPCs, mounts, and animals (use 0 for unlimited)
-MaxActiveStructureCountConfig=Building limit (use 0 for unlimited)
-NormalReduceDurableMultiplier=Item durability degradation multiplier – 0.0 to 1000.0
-SleepPlayerCharacterDestroyDays=Offline player deletion countdown in days
-bEnableServerLevel=Enable/disable server level system with true/false
-ServerLevelAddMul=Server level upgrade multiplier – 0.0 to 10.0
-FoodBuffValueMulti=Food satiety multiplier – 0.0 to 1000.0
-MedicineBuffValueMulti=Medicine recovery multiplier – 0.0 to 1000.0
-ItemCDMulti=Food/medicine cooldown – 0.0 to 1000.0
-FoodMedicineWineBuffTimeMulti=Food/medicine/alcohol buff multiplier – 0.0 to 1000.0
-ButterflyDropMul=Sweep net capture multiplier – 0.0 to 1000.0
-UnLockSkillPriceMul=Skill breakthrough copper cost multiplier – 0.0 to 1000.0
-FubenCoolDownMultiplier=Treasure map cooldown multiplier – 0.0 to 1000.0
-KillNpcConflictValueMul=NPC hostility multiplier – 0.0 to 1000.0

5. Start your server.

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